You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

227 lines
6.4 KiB
C

1 month ago
/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2009 Sandro Santilli <strk@kbt.io>
* Copyright (C) 2005-2006 Refractions Research Inc.
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Last port: operation/IsSimpleOp.java rev. 1.22 (JTS-1.10)
*
**********************************************************************/
#ifndef GEOS_OPERATION_ISSIMPLEOP_H
#define GEOS_OPERATION_ISSIMPLEOP_H
#include <geos/export.h>
#include <geos/geom/Coordinate.h> // for dtor visibility by unique_ptr (compos)
#include <map>
#include <memory> // for unique_ptr
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable: 4251) // warning C4251: needs to have dll-interface to be used by clients of class
#endif
// Forward declarations
namespace geos {
namespace algorithm {
class BoundaryNodeRule;
}
namespace geom {
class LineString;
class LinearRing;
class MultiLineString;
class MultiPoint;
class Geometry;
class Polygon;
class GeometryCollection;
struct CoordinateLessThen;
}
namespace geomgraph {
class GeometryGraph;
}
namespace operation {
class EndpointInfo;
}
}
namespace geos {
namespace operation { // geos.operation
/** \brief
* Tests whether a Geometry is simple.
*
* In general, the SFS specification of simplicity follows the rule:
*
* - A Geometry is simple if and only if the only self-intersections
* are at boundary points.
*
* This definition relies on the definition of boundary points.
* The SFS uses the Mod-2 rule to determine which points are on the boundary of
* lineal geometries, but this class supports using other
* [BoundaryNodeRules](@ref algorithm::BoundaryNodeRule) as well.
*
* Simplicity is defined for each [Geometry](@ref geom::Geometry) subclass as follows:
*
* - Valid polygonal geometries are simple by definition, so
* `isSimple` trivially returns true.
* (Hint: in order to check if a polygonal geometry has self-intersections,
* use geom::Geometry::isValid()).
*
* - Linear geometries are simple iff they do not self-intersect at points
* other than boundary points.
* (Using the Mod-2 rule, this means that closed linestrings
* cannot be touched at their endpoints, since these are
* interior points, not boundary points).
*
* - Zero-dimensional geometries (points) are simple iff they have no
* repeated points.
*
* - Empty `Geometry`s are always simple
*
* @see algorithm::BoundaryNodeRule
*
*/
class GEOS_DLL IsSimpleOp {
public:
/** \brief
* Creates a simplicity checker using the default
* SFS Mod-2 Boundary Node Rule
*
* @deprecated use IsSimpleOp(Geometry)
*/
IsSimpleOp();
/** \brief
* Creates a simplicity checker using the default
* SFS Mod-2 Boundary Node Rule
*
* @param geom The geometry to test.
* Will store a reference: keep it alive.
*/
IsSimpleOp(const geom::Geometry& geom);
/** \brief
* Creates a simplicity checker using a given
* algorithm::BoundaryNodeRule
*
* @param geom the geometry to test
* @param boundaryNodeRule the rule to use.
*/
IsSimpleOp(const geom::Geometry& geom,
const algorithm::BoundaryNodeRule& boundaryNodeRule);
/** \brief
* Tests whether the geometry is simple.
*
* @return true if the geometry is simple
*/
bool isSimple();
/** \brief
* Gets a coordinate for the location where the geometry
* fails to be simple (i.e. where it has a non-boundary self-intersection).
*
* {@link #isSimple} must be called before this method is called.
*
* @return a coordinate for the location of the non-boundary
* self-intersection. Ownership retained.
* @return the null coordinate if the geometry is simple
*/
const geom::Coordinate*
getNonSimpleLocation() const
{
return nonSimpleLocation.get();
}
/** \brief
* Reports whether a geom::LineString is simple.
*
* @param geom the lineal geometry to test
* @return true if the geometry is simple
*
* @deprecated use isSimple()
*/
bool isSimple(const geom::LineString* geom);
/** \brief
* Reports whether a geom::MultiLineString is simple.
*
* @param geom the lineal geometry to test
* @return true if the geometry is simple
*
* @deprecated use isSimple()
*/
bool isSimple(const geom::MultiLineString* geom);
/** \brief
* A MultiPoint is simple iff it has no repeated points
*
* @deprecated use isSimple()
*/
bool isSimple(const geom::MultiPoint* mp);
bool isSimpleLinearGeometry(const geom::Geometry* geom);
private:
/**
* For all edges, check if there are any intersections which are
* NOT at an endpoint.
* The Geometry is not simple if there are intersections not at
* endpoints.
*/
bool hasNonEndpointIntersection(geomgraph::GeometryGraph& graph);
/**
* Tests that no edge intersection is the endpoint of a closed line.
* This ensures that closed lines are not touched at their endpoint,
* which is an interior point according to the Mod-2 rule
* To check this we compute the degree of each endpoint.
* The degree of endpoints of closed lines
* must be exactly 2.
*/
bool hasClosedEndpointIntersection(geomgraph::GeometryGraph& graph);
bool computeSimple(const geom::Geometry* geom);
bool isSimplePolygonal(const geom::Geometry* geom);
bool isSimpleGeometryCollection(const geom::GeometryCollection* col);
/**
* Add an endpoint to the map, creating an entry for it if none exists
*/
void addEndpoint(std::map<const geom::Coordinate*, EndpointInfo*,
geom::CoordinateLessThen>& endPoints,
const geom::Coordinate* p, bool isClosed);
bool isClosedEndpointsInInterior;
bool isSimpleMultiPoint(const geom::MultiPoint& mp);
const geom::Geometry* geom;
std::unique_ptr<geom::Coordinate> nonSimpleLocation;
};
} // namespace geos.operation
} // namespace geos
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif