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47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
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1 month ago
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using System.ComponentModel;
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namespace TinyChat;
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/// <summary>
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/// Represents text-based message content.
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/// </summary>
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public class ChangingMessageContent : IChatMessageContent
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{
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private readonly INotifyPropertyChanged? _value;
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/// <summary>
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/// Occures when the value of the message content gets changed.
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/// </summary>
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public event PropertyChangedEventHandler? PropertyChanged;
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/// <summary>
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/// Initializes a new instance of the <see cref="StringMessageContent"/> class.
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/// </summary>
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/// <param name="value">The string value of the message content.</param>
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public ChangingMessageContent(INotifyPropertyChanged? value)
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{
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if (value == _value)
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return;
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if (_value is not null)
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_value.PropertyChanged -= NotifyChangedValue;
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_value = value;
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NotifyChangedValue(null, null);
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if (value is not null)
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value.PropertyChanged += NotifyChangedValue;
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}
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/// <inheritdoc />
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public object? Content => _value;
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/// <inheritdoc />
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public override string ToString() => _value?.ToString() ?? string.Empty;
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private void NotifyChangedValue(object? _, PropertyChangedEventArgs? __)
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{
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Content)));
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}
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}
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