// *********************************************************************** // Assembly : Construction // Author : flythink // Created : 06-03-2020 // // Last Modified By : flythink // Last Modified On : 09-01-2020 // *********************************************************************** // // Copyright (c) jindongfang. All rights reserved. // // // *********************************************************************** namespace WellWorkDataUI { using System; using System.Collections.Concurrent; /// /// Class ObjectPool. /// /// public class ObjectPool { private readonly Func objectGenerator; private readonly ConcurrentBag objects; /// /// Initializes a new instance of the class. /// /// The object generator. /// objectGenerator public ObjectPool(Func objectGenerator) { this.objectGenerator = objectGenerator ?? throw new ArgumentNullException(nameof(objectGenerator)); this.objects = new ConcurrentBag(); } /// /// Gets this instance. /// /// T. public T Get() => this.objects.TryTake(out T item) ? item : this.objectGenerator(); /// /// Returns the specified item. /// /// The item. public void Return(T item) => this.objects.Add(item); } }