#include "StdAfx.h" #include "resource.h" // Ö÷·ûºÅ #include "ItemMineralRights.h" namespace NItem { CItemMineralRights::CItemMineralRights(CSigmaDoc * ppDoc) : CItem(ppDoc) { } CItemMineralRights::~CItemMineralRights(void) { } void CItemMineralRights::OnLButtonDown(CDC *pDC, UINT nFlags, CPoint point, int vk) { } int CItemMineralRights::OnMouseMove(CDC *pDC, UINT nFlags, CPoint point) { return 0; } void CItemMineralRights::OnLButtonUp(CDC *pDC, UINT nFlags, CPoint point, int vk) { } BOOL CItemMineralRights::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) { return TRUE; } BOOL CItemMineralRights::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message) { return TRUE; } }//namespace