#pragma once #include "curve.h" class CReduceCurveRedundant : public CCurve { public: CReduceCurveRedundant(void); ~CReduceCurveRedundant(void); int Create(CCurve& cu); void Play(int n1, int n2); void Play(void); void Play(CCurve& m_input, CCurve& m_output, double error); void Play3D(int n1, int n2, int IsZ); void Play3D(int IsZ); void Play3D(CCurve& m_input, CCurve& m_output, double error, int IsZ); char* mark; double error; };