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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2006 Refractions Research Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
***********************************************************************
*
* Last port: operation/overlay/EdgeSetNoder.java rev. 1.12 (JTS-1.10)
*
**********************************************************************/
#ifndef GEOS_OP_OVERLAY_EDGESETNODER_H
#define GEOS_OP_OVERLAY_EDGESETNODER_H
#include <geos/export.h>
#include <vector>
// Forward declarations
namespace geos {
namespace geomgraph {
class Edge;
}
namespace algorithm {
class LineIntersector;
}
}
namespace geos {
namespace operation { // geos::operation
namespace overlay { // geos::operation::overlay
/** \brief
* Nodes a set of edges.
*
* Takes one or more sets of edges and constructs a
* new set of edges consisting of all the split edges created by
* noding the input edges together
*/
class GEOS_DLL EdgeSetNoder {
private:
algorithm::LineIntersector* li;
std::vector<geomgraph::Edge*>* inputEdges;
EdgeSetNoder(const EdgeSetNoder&) = delete;
EdgeSetNoder& operator=(const EdgeSetNoder&) = delete;
public:
EdgeSetNoder(algorithm::LineIntersector* newLi)
:
li(newLi),
inputEdges(new std::vector<geomgraph::Edge*>())
{}
~EdgeSetNoder()
{
delete inputEdges; // TODO: avoid heap allocation
}
void addEdges(std::vector<geomgraph::Edge*>* edges);
std::vector<geomgraph::Edge*>* getNodedEdges();
};
} // namespace geos::operation::overlay
} // namespace geos::operation
} // namespace geos
#endif // ndef GEOS_OP_OVERLAY_EDGESETNODER_H