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42 lines
951 B
C++
42 lines
951 B
C++
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//////////////////////////////////////////////////////////////////////////////
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//Îļþ Name.h
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/////////////////////////////////////////////////////////////////////////////
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#pragma once
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namespace GObjects
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{
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class CName /*: public CObjectBase*/
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{
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public:
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CName(LPCTSTR lpName = NULL);
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CName(CName& nm);
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virtual ~CName(void);
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virtual CString GetXmlType() { return _T("Name"); }
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virtual CString GetName(void);
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virtual int SetName(LPCTSTR lpString);
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//virtual int SetName(CString strName);
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virtual void Clear(void);
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// virtual void Serialize(CArchive& ar, const short &ver);
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// //ÏÔʾ
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// virtual void Draw(CXyDCBase& dc);
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// //¿Ë¡£¬Ð麯Êý
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// virtual void Clone(CObjectBase& object) { *this = *((CName*)&object);}
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void operator=(CName& nm);
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void operator=(CString str);
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BOOL operator==(CString str);
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BOOL IsEmptyName(void);
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int GetLength(void);
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protected:
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CString name;
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};
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};
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using namespace GObjects;
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