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77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
/**********************************************************************
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*
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* GEOS - Geometry Engine Open Source
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* http://geos.osgeo.org
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*
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* Copyright (C) 2006 Refractions Research Inc.
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*
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* This is free software; you can redistribute and/or modify it under
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* the terms of the GNU Lesser General Public Licence as published
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* by the Free Software Foundation.
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* See the COPYING file for more information.
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*
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***********************************************************************
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*
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* Last port: operation/overlay/EdgeSetNoder.java rev. 1.12 (JTS-1.10)
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*
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**********************************************************************/
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#ifndef GEOS_OP_OVERLAY_EDGESETNODER_H
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#define GEOS_OP_OVERLAY_EDGESETNODER_H
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#include <geos/export.h>
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#include <vector>
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// Forward declarations
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namespace geos {
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namespace geomgraph {
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class Edge;
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}
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namespace algorithm {
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class LineIntersector;
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}
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}
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namespace geos {
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namespace operation { // geos::operation
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namespace overlay { // geos::operation::overlay
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/** \brief
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* Nodes a set of edges.
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*
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* Takes one or more sets of edges and constructs a
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* new set of edges consisting of all the split edges created by
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* noding the input edges together
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*/
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class GEOS_DLL EdgeSetNoder {
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private:
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algorithm::LineIntersector* li;
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std::vector<geomgraph::Edge*>* inputEdges;
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EdgeSetNoder(const EdgeSetNoder&) = delete;
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EdgeSetNoder& operator=(const EdgeSetNoder&) = delete;
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public:
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EdgeSetNoder(algorithm::LineIntersector* newLi)
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:
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li(newLi),
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inputEdges(new std::vector<geomgraph::Edge*>())
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{}
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~EdgeSetNoder()
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{
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delete inputEdges; // TODO: avoid heap allocation
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}
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void addEdges(std::vector<geomgraph::Edge*>* edges);
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std::vector<geomgraph::Edge*>* getNodedEdges();
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};
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} // namespace geos::operation::overlay
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} // namespace geos::operation
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} // namespace geos
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#endif // ndef GEOS_OP_OVERLAY_EDGESETNODER_H
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